In light of all the recent acts of violence going on around
the United States, more and more questions arise on what is causing this rise
in violence. Video games and film are often first to be called on for it’s
effect on children. People have stated that both the film and game industry is
becoming more violent with its every increasing realism.
Sound designers are pushing the boundaries on realism. Each
new game or film tries to perfectly recreate a specific sound. But as we all
know, film and games exist in fantasy and portray some amazing over the top
visuals and sounds. The sound effects have to be larger than life, if not then
no one would want to play the game of watch the movie.
Battlefield 3 |
Batman: Arkham City |
Take Battlefield 3 for example. Many have said it has the
most realistic gun and war environment sound effect, and they do. Through out
my military career, I have fired various weapons and have been around all types
of military vehicles. The in-depth level of sound design applied to this game
is an astonishing feat. Battlefield 3’s sound team really took the time to
ensure everything sounded right. But like I said before, it’s in a fantasy
setting and these sounds have been beefed up to give them more feel. I can
assure you, that yes, a Desert Eagle does indeed produce a loud and concussive
bang. In games and film however, that weapon always sounds more like a cannon
going off that would shake the pictures off the wall.
Batman: Arkham City is another example. When the player’s
main way taking down an opponent is Batman’s hand to hand combat skills, each
hit and bone-breaking sound is drastically over-exaggerated. But it has to be;
no one wants to hear a real punch (which is reality sounds like punching a
fresh piece of steak…try it)
Realism is want consumers want into today’s world. Nothing
should be brought down because some fear that a child might grow up and try to
mimic or become part of the fantasy that is film and game. There are plenty of
warning labels and consumer reports that warn parents of graphic simulated
violence. It is up to the parents to show their child that what they see on the
screen is not a real depiction of the world and not everything is solved with a
weapon or fist.
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